

The only drawback here is that someone has to play through the game once to 'build' a cache that can be used by others. Another approach is to cache the system's raw shader pipeline and then compile the shaders before the game even starts. A mitigation to this stuttering is to compile the shaders asynchronously to the emulator, but this has its own drawback in that in the time it takes to compile the shader, the effect in-game that relies on it won't be shown. The simplest way to do this is to recompile them at runtime, but that's slow and can cause stuttering every time a new shader is loaded in the game. Installing the Star Alliance Screensaver will also install the Star Alliance FlightLookup Auto Update Conduit.Modern consoles and their games make heavy use of precompiled shaders specific to their GPUs, and these shaders can't be run natively on PC hardware, so they need to be translated or recompiled. The Star Alliance Screensaver options can be modified at any time by right clicking on your Windows desktop, selecting / Properties / Screensaver / Settings. Cylindrical shows the globe, including the poles, in cylindrical perspective, while Mercator flattens and concentrates on the populated areas of the globe. The Real Time setting will display random Star Alliance member airline flights around the world.Īdditionally, projection can be selected as either Cylindrical or Mercator. When installed, the Display Properties / Screen Saver / StarSaver options box is displayed. In all modes, the Star Alliance Screensaver displays your computer time and the number of Star Alliance member airline scheduled flights in the air. The Star Alliance Screensaver has many features which can be accessed through the StarSaver Options dialogue box.

View scheduled Star Alliance member airline flights in real time or accelerated mode to view movements over a 24 hour period.
